The Surviving Sword Brethren charge into another group of Killa Kans and they nearly destroy two but one Brethren is lost...
The remaining two Boyz of the original Mob are taken down...More Killa Kans charge the weakened squad from the rear and eliminate several Initiates...The remaining Brethren quickly destroy the two wounded Killa Kans...
The Brethren pay the consequences of failing to take down the last Kan...Reinforcements arrive in an attempt to save the weakened squad and smash two of the Killa Kans...And the third Kan is eliminated...Now freed from the Killa threat, the two surviving Initiates from the nearly destroyed squad fall back while the second squad charges a new Boyz Mob...The Templars tear up the Boyz...Just as the Templars believe victory is at hand, new threats appear, again in the rear. The remaining Killa Kan and the Warboss charge...In face of their losses, the Templars destroy the Boyz and concentrate on the Killa Kan...With victory down to this, the Brethren kill the Warboss! The Imperials have retaken the orbital dockyards of St. Jowan's. With the Masters of Proteus squad; a Crusade Squad; and a Brethren Squad eliminated. the Imperial Player is forced to make possible Scar rolls (roll of 1 on 6x die). The result is bad for the Crusade Squad as they take a Deep Scar which will follow them into the campaign.









