As Turn 1 commences, the Dutch Kapers open fire with their 9 lb gun but misses the Piragua! The Spanish return fire with two Swivel guns, but they miss as well! (my Caribbean Waters from Cigar Box doesn't quite cover my 7' table)
Turn 2 sees the Kapers using two actions to reload their 9 lb gun (after guns fire, they need 4 reloads/actions. Swivels and small arms need only two reloads). The Sea Dogs in Fort Warwick will miss with two of their 12 lb guns, so a very slow start for the Buccaneers! On board the Piragua, the Milicanos Piqueros fails to lower their sails while Marineros reload and fire the Swivel guns again, but fails to strike home.
The Brigantine turns slightly to port towards the dock area following a failed broadside from its five 6 lb guns!:
With Turn 3, The Kapers reload their gun and then move it to bring the Piragua under fire again. The Sea Dogs in Fort Warwick do the same with their 12 lb gun. The Freebooters now draw down on the approaching Piragua and bring down one of the Spanish Pikemen! First blood to the Buccaneers!
The Brigantine again misses completely with it five 9lb gun broadside while turning further to port. Although the Mariners fail their attempt to lower the sails, the Commander gives one of his Command Points to the Spanish sailors who succeed this time to slow down the Brigantine. The Piragua meanwhile, failing to lower its sails, crashes along the dock! The Milicianos Indios lets go with two volleys (bows get to fire twice a turn with no reload, although they are less effective) but the Kapers roll their saves successfully:
Turn 4: The Papers finally get a success blast from their 9 lb gun , three hits which bring down two more Pikemen.
While the Freebooters reload, the Sea Dogs get off a second volley of two 12 lbers and this time are much more successful, scoring three hits inc one Critical on the Brigantine! The Crit results in a leak (which is represented by the Firelock Games red die) while two Marineros are also lost. If that leak isn't repaired there is a chance the ship could sink!
The Milicianos on the Brigantine miss with a volley of their Swivel guns:
The Piragua seems about to pass by the dock due to the failure of lowering their sails, but they are saved when one of their men successfully grapple with the dock to bring them to a stop. Four Marineros quickly disembark to the dock:
The Sea Dogs unsuccessfully fire two more 12 lb guns at the Galleon now coming into range:
But finally, the Galleon has slowly moved into position to give its first broadside, consisting of x2 9lb and x10 12 lbers! It gets 12 hits! (each time a big gun gets an initial hit, additional dice are rolled=6lb get two, 9lb three and 12lb get four) One of the hits is a Critical which results in a gun destroyed. Fortunately for the defenders only one Sea Dog is lost with two Fatigues gained (One fatigue brings no effect, but two results in one lost action, and three will create a Shaken unit)
Turn 5: The Brigantine finally strikes home with its broadside, registering 3 hits inc another Critical which destroys another gun and kills three more sea Dogs. The survivors fail their resolve test and gain 4 fatigues which causes them to go Shaken!
The Freebooters reload their muskets and the Sea Dogs recover half of their fatigue and stop their retreat. The Spanish then draw an Event card that removes a Fatigue from their Milciianos Piqueros from the Piragua.
But now the Brigantine is in trouble having yet again to fail to lower their sails (what's with those Spanish sailors?). They collide with the dock and do some damage to the hull. The only good news, is the crew were able to repair the leaking hull.
Turn 6: The Freebooters (upper right)fire down on the Milicianos Indios, dropping one, but no Fatigue is gained:
The Kapers let lose with their gun against the Spanish pouring onto St. Catherine's dock and brings down two more of the Dons! (upper right of photo)
The Galleon now reloaded, lets lose with another massive broadside. It gets four hits and drops two Trained Sea Dogs and two Fatigues!
The Brigantine fails to grapple and slides along the dock, but finally one of the Don's gets the grappling hooks into the dock to stop their progress!
de Guzman, with two units of Milicianos, climb down into their Longboat, to join the landing.
Now the Milicianos Indios get lucky and even though the Freebooters have hard cover, two become casualties:
To be continued...