Week Six of our Buccaneer Campaign saw my Flotilla patrolling off the coast of Puerto Rico, when an approaching sail was spotted. Soon it was identified as French, so I ordered French colors raised to keep these trespassers in the dark as to our true Spanish identity. My ships were sailing close to the wind (coming from behind the French Schooner) so we were tacking to the port side...
Our group has worked out a system where the further out the ship is (starting at 40") there is a 10% chance someone will see through the facade. It goes up 10% for each 4" of decreasing range. This was the view the Frenchmen had of my oncoming Flotilla...Friday, June 25, 2021
A French Schooner is Taken
Thursday, June 17, 2021
The English Punished
Continuing on in our Buccaneer Campaign of the 17th Century, an English Sloop was caught by surprise off the coast of the Dutch colony of Sint Maarten, which the English Captain had incorrectly identified as English! It raised anchor in an attempt to flee the oncoming French Privateer Sloop (slightly faster) and a Dutch Heavy Bark (same speed, but not in photo yet). Realizing he couldn't outrun at least one of his adversaries, the English Captain (top) began maneuvering into the wind (coming from the loser right) and fired a broadside in an attempt to damage the Frenchman's rigging (lower). No hits were made however...
With the Englishman moving away again (onto a second table...and I forgot to bring two sea-mats! The joke became the sea was turning grey because of an oncoming storm!), the Frenchman fires a volley, and scores two hits! The Englishman takes some damage to his rigging, not enough to slow him down, yet...Sailing into the wind (and making several successful tacts through the wind), and leaving the French Sloop (top) behind temporarily, the Englishman (right) is now forced to engage the arriving Dutchman (left), but again misses...Just when it appears that the Englishman might pull away, the Dutch Captain takes a gamble of his own, steering into the wind. He makes his Advance Sailing test, and successfully grapples with the English Sloop!The English Captain doesn't wait for the Dutch however and leads a small band of his own Sea Dogs which succeeds in downing a Dutch Zeelieden...-
Sunday, June 6, 2021
The Dutch Smugglers of Puerta Cabello
As part of our continuing 17th Century Adventure, my personal character, Don Antonio, has had success. Earlier we had a game where a French Fluyt was captured and significant booty was taken. With that (in our game mechanics) Don Antonio purchased an upgrade, a Sloop armed with 4 6lb and 2 9 lb guns. He also hired on some new men in Cartagena where they had come ashore for resupply. He then continued on his patrol eastward towards eventually Trinidad. That was the easternmost island colony of the Spanish at the time. Towards the end of that particular week (our campaign turns are in weekly portions), he decided to pay a visit to a known Dutch smuggling settlement that was claimed by the Spanish, but not settled and controlled by Spain until the next century.
The Dutch used Puerta Cabello (present-day Venezuela) as a base to smuggle mostly Cocoa to their nearby colony of Curacao. It was a small post, not even totally fortified. It was located on the north shore of a large bay (on left) more for protection against local natives than anything...
The only possible bad news for the Spanish is the Inexperienced Marineros on the second Bark, fail not once but three times in attempting to lower their sails. They are getting close to the dock